Arrows
Arrow+ adds 18 arrows. They all share one item, arrowplus:arrow_plus, and differ by their arrowplus:arrow_data component. Each one works in bows, crossbows and dispensers like a vanilla arrow, but hits for its own base damage.
All arrows
The values below are read from the mod's built-in datapack. Arrows with a highlighted stick or feather need a custom stick or custom feather.
Click an arrow for its recipes. Vanilla Flint Arrow: 2.0 damage.
Crafting
Put the material, stick and feather in one column of a Crafting Table, top to bottom:



3Diamond Arrow


6Diamond ArrowWith the Fletching Recipe mod installed, every arrow can also be made at a
Fletching Table for double the output, as shown on the right.
Some materials accept any item from a tag. The slot cycles through them, like in JEI:



8Wood Arrow


8Stone ArrowTooltip
Hold Shift while hovering over an arrow to see its data:
| Property | Meaning |
|---|---|
| Base Damage | Damage on hit before bow enchantments. The vanilla Flint Arrow does 2.0. |
| Flame | Whether the arrow sets the target on fire |
| Gravity | How fast the arrow drops. Lower is a flatter arc. |
| Affected by Infinity | Whether the Infinity enchantment keeps the arrow |
Infinity
A bow with Infinity does not use up Arrow+ arrows, just like vanilla arrows. Specific arrows can be excluded with infinityBlacklist in the config.
WARNING
Tipped arrows are never kept by Infinity, matching vanilla.
