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Sticks ​

The stick sets how an arrow flies through the air. Any stick works with any head and feather.

StatMeaning
GravityHow fast the arrow drops each tick. Vanilla is 0.05, lower is a flatter arc.
VelocityLaunch speed multiplier. Faster arrows fly further and hit harder.

Final gravity is the shaft’s gravity multiplied by the feather’s gravity multiplier. Copper and iron extend the range of a wooden shaft. Netherite launches harder but drops sharply; phantom membrane reduces its drop. Bamboo trades launch speed and damage for lower gravity.

The in-game Arrow drop multiplier is final gravity divided by the vanilla value 0.05. The table below lists shaft gravity before the feather modifier.

All sticks ​

StickFromGravityVelocityId
BambooUsed directly0.045×0.9arrowplus:bamboo
Blaze RodUsed directly0.06×1.2arrowplus:blaze_rod
BoneUsed directly0.05×1.05arrowplus:bone
Breeze RodUsed directly0.03×1.1arrowplus:breeze_rod
Any wooden rodUsed directly0.05×1arrowplus:stick
CSCopper Stick ×40.05×1.1arrowplus:copper
DSDiamond Stick ×40.045×1.1arrowplus:diamond
ESEmerald Stick ×40.035×1arrowplus:emerald
GSGold Stick ×40.05×1.15arrowplus:gold
ISIron Stick ×40.055×1.2arrowplus:iron
NSNetherite Stick ×40.12×1.25arrowplus:netherite

Sticks used as they are ​

The vanilla stick, bamboo, bone, blaze rod and breeze rod go straight into the arrow recipe. The vanilla stick entry matches the #c:rods/wooden tag, so wooden rods from other mods work too.

Crafting ➜ IA4Iron Arrow

Crafted sticks ​

The metal and gem sticks are crafted first. Two of the material in a column make four:

Crafting ➜ IS4Iron Stick
Crafting ➜ NS4Netherite Stick

They are all one item, arrowplus:custom_stick, and the stick type comes from its arrowplus:stick_data component, which points at a stick data entry. JEI shows every recipe.

DS
Crafting ➜ GA4Gold Arrow

Add your own ​

See Stick data to add sticks, or to change the stats of the built-in ones.

Released under the MIT License.