Tipped arrows
Any Arrow+ arrow can be tipped with a potion, the same way as vanilla arrows: surround a Lingering Potion with eight identical arrows: the same head, stick, feather and other item data. Already-tipped arrows cannot be tipped again. You get eight tipped arrows that keep all three parts.
DADADADA
DADADADA
Crafting ➜ DA8Diamond Arrow of Poison
DADADADAName
Tipped arrows are named <Arrow Name> of <Effect Name>. A Diamond Arrow tipped with Poison becomes Diamond Arrow of Poison.
Behaviour
- The potion effect is applied on hit, like vanilla tipped arrows.
- The arrow's base damage still applies in full.
- Tipped arrows are never kept by Infinity, whatever the config says. Arrows fired in survival can still be recovered.
- Potion contents survive saving and reloading the world. After 600 grounded ticks (about 30 seconds), the potion expires, while the head, stick and feather are preserved.
Recipe viewers
JEI lists tipped Arrow+ arrows and can show the tipping recipe for a specific modular build. Default tipped variants can be hidden with the hideTippedArrow config option.
