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Tipped arrows ​

Any Arrow+ arrow can be tipped with a potion, the same way as vanilla arrows: surround a Lingering Potion with eight identical arrows: the same head, stick, feather and other item data. Already-tipped arrows cannot be tipped again. You get eight tipped arrows that keep all three parts.

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Crafting ➜ DA8Diamond Arrow of Poison

Name ​

Tipped arrows are named <Arrow Name> of <Effect Name>. A Diamond Arrow tipped with Poison becomes Diamond Arrow of Poison.

Behaviour ​

  • The potion effect is applied on hit, like vanilla tipped arrows.
  • The arrow's base damage still applies in full.
  • Tipped arrows are never kept by Infinity, whatever the config says. Arrows fired in survival can still be recovered.
  • Potion contents survive saving and reloading the world. After 600 grounded ticks (about 30 seconds), the potion expires, while the head, stick and feather are preserved.

Recipe viewers ​

JEI lists tipped Arrow+ arrows and can show the tipping recipe for a specific modular build. Default tipped variants can be hidden with the hideTippedArrow config option.

Released under the MIT License.